Guardian of Light
As whispers and boredom increased from the crowd, the professor, Revon, asserted himself. "You see there is a clear commonality among Sun-based myths. While we lack empirical evidence of a common cause, the dragon-themed sun myths cover dozens of cultures from North to South. It seems far beyond just a coincidence that every culture across this vast land share similar imagery. These depictions of a dragon with wings made of light are far too consistent to explain away. As of yet we have not identified this dragon..."
Suddenly, the room grew warm and painfully bright. "Professor", a voice boomed from behind him. A dragon's voice. Revon turned, shielding his eyes from the impossible glare. "I have come to discuss your theories, but in exchange for my answers, I have questions of my own."
Mythic Fire Hunter
Spells
● NIGHT’S END - Active| White | 1 Rage
The dragon flies at (50)% of its base flying speed and cannot be hit by tower attacks for the duration of the spell. May still attack and cast spells. Duration: 3s. Cooldown: 5s.
● BLAZING LIGHT - Active | White
Cycle between SUNBLAST and BLINDING LIGHT
● SUNBLAST - Active | White | 1 Rage
Dragon fires a projectile that deals (500) times the dragon’s attack as damage to towers in target area. Heals 5% HP on cast. Cooldown: 3s.
● BLINDING LIGHT - Active | Red | 1 Rage
Cast upon a target area. Stuns targets in area for duration until it is damaged. Duration: 6s. Cooldown: 3s.
● SUN SURGE - Active | Blue | 1 Rage
Heals 20% of dragon’s modified HP on cast and grants dragon (100)% increased ammo generation for (4) seconds. Duration: 4s. Cooldown: 6s.
● BLAZING WRATH - Active | White | 1 Rage
First cast shields dragon for (327)% of its modified HP and increases the dragon’s breath damage by (200)%. Recast to detonate shield, damaging nearby towers for (20)% of dragon’s modified HP.Cooldown: 8s.
Design Intent and Strategy
Solarius, Guardian of Light, shines brightest of all the Radiant Dragons. Wrapped in an explosive nimbus of power, it brings a blazing wrath to any who would tamper with the power of time.
Solarius enters battle protected by an explosive barrier called Blazing Wrath. This both protects the dragon from most attacks and substantially increases the power of its breath weapon. Solarius can also choose to release the power of this shield in a powerful and far-reaching blast of energy.
Solarius augments its powerful breath with a repeating cycle of two offensive abilities. The first, Sunblast, focuses a blast of power that can take out any single foe. The dragon follows Sunblast with Blinding Light, a more subtle attack that blinds its enemies and prevents them from attacking. Whereas Sunblast is highly focused and usually destroys only a single enemy, Blinding Light covers a wider area and can disable two or even three enemies at once.
If its attacks falter or if enemies break through the shield of Blazing Wrath, Solarius can use Night’s End, a brilliant flare of energy, to hide from attacks and recover. The dragon can also periodically call on the power of the sun to heal its wounds.
Comments
0 comments
Please sign in to leave a comment.