- Added tech to support to make ascending dragons expertable both in legendary and mythic.
- Added tech to support crafting shard conversion 1.
- Fixed a UI bug on iPad where there’s overlap between tower name and tower level in tower merge UI for Red & Blue Archmage Towers.
- Fixed an Atlas conquering bug. Players will now be able to conquer enemy castles as long as there are no primarchs with greater number of troops actively present at the castle.
- Fixed a bug where players were unable to attach files through the in-game support
- Fixed an Autobattle bug in which dragons don’t finish destroying towers that have grey health bars.
- Fixed a VFX issue for Oculus Tower. The fix will remove the “healing reduced” VFX for Oculus super shot. This is NOT changing the actual mechanics of the Oculus Tower, only removing the VFX when it doesn’t apply.