Fall into Luzok's lore and unravel the mystery of this dragon!
Spells
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FLASH - Active | Blue| 1 Rage
Dodges all non-beam tower attacks and flies (50)% slower for spell's duration. Duration: 4.25s. Cooldown: 3s. -
VIVID BOLT - Active | White | 2 Rage
Damages a randomly chosen tower for (50)% of dragons max HP. Restores (10%) of dragon's max HP on cast and restores 1 rage. Cooldown: 4s. -
CHROMATIC BREATH - Active | White | 1 Rage
Dragon gains (150)% increased breath damage. Duration: 3s. -
FESTIVAL OF SOULS - Active | Blue
Alternates between Day of Celebration and Night of Farewells-
DAY OF CELEBRATION - Active | Blue | 0 Rage
Instantly heals for (12)%. Duration: 2s, Cooldown: 1s. -
NIGHT OF FAREWELLS - Active | Blue | 0 Rage
Using this spell grants 2 rage. Duration: 2s, Cooldown: 2s.
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Runes and Glyphs
Design Intent and Strategy:
Luzok is a well-rounded warrior with a mix of sustain and single-target damage.
Luzok’s main offensive spell is Vivid Bolt, which restores health on cast and fires a high-damage projectile at a predetermined target, prioritizing blue mage towers. Vivid Bolt is Luzok’s most reliable way to destroy threatening towers and should be cast whenever possible.
Luzok’s other offensive spell is Chromatic Breath, which increases the dragon’s breath damage for a short duration. Chromatic Breath has no cooldown and can be constantly active provided that Luzok has enough rage. To accommodate this, Luzok has the two-stage spell: Festival of Souls.
Day of Celebration is first in sequence, and heals Luzok for a small amount on cast. The next spell in sequence is Night of Farewells, which restores some rage on cast. Festival of Souls can be repeatedly cycled throughout battle, provided that any blue mage towers have been dealt with. The rage from Night of Farewells can be used to freely cast Vivid Bolt or to maintain a long period of bonus breath damage with Chromatic Breath.
Luzok’s final spell is Flash, which dodges all projectile attacks for a short duration. Flash is best used to protect Luzok from Crystal Howitzers, Dark Flak towers, and other high-damage threats. Luzok must take particular care to avoid burst damage, as the dragon heals mainly through small, repeated spellcasts, and can be brought down quickly if Flash is unavailable.
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