How do I Conquer castles?
Taking over a castle requires that all three of the following are true:
- There are 0 Castle Guards present
- Your primarch has more troops than each other 5TAs troops present
- Example: There are three other 5TAs present. They have 50k, 100k, and 200k troops, respectively. Therefore, to conquer you would need a Primarch with >200k troops (the largest enemy 5TA present).
At which point, a new option will appear when tapping on the castle that says "Conquer" which will grant ownership of the castle over to your team.
Once the castle is conquered, the Team Leader or Officers will have the opportunity to place default Infrastructure onto the castle (0 HQ/0 Bank/0 Fort/0 Tower/0 Refinery) or "Set up Infrastructure from Storage" from a previously lost/conquered castle.
What happens when our castle is Conquered?
When a castle you team owns is conquered, a few things happen:
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Remaining Infrastructure Stored
- Once a castle has been conquered, the infrastructure set is immediately sent to the Team's Infrastructure Storage. From the Storage, you can place it on an empty castle or overwrite on a castle with an already built infrastructure.
WARNING: Overwriting will cause the currently placed infrastructure to be deleted permanently instead of being placed back on the Team Infrastructure Storage
- Once a castle has been conquered, the infrastructure set is immediately sent to the Team's Infrastructure Storage. From the Storage, you can place it on an empty castle or overwrite on a castle with an already built infrastructure.
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Gold is Raided
- The conquering team steals 10% of the Conquered Team’s Stored Gold into the Conquering Team’s Bank at the time of conquest. This percentage is not affected by castle level, infrastructure levels, or storage capacity–it’s simply 10% of whatever is sitting in the Bank at the time.
- Surrendering a castle does not invoke the 10% Gold theft.
- Losing your castle due to failure to pay Upkeep does not invoke the 10% Gold theft.
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