Previously the Glory earned from attacks would scale based on how much of the base was damaged starting from 0% to 70%, which scaled Glory by .10 to .90 respectively. This made it so after quitting the game you would still gain a significant amount of Glory if you quit the attack at 40%.
Break Point | Scaling Factor |
0% Destroyed | .10 |
70% Destroyed | .90 |
3-Flame | 1.00 |
5-Flame | 2.00 |
We’ve reworked the Glory scaling system to have the Glory scale linearly after reaching 40% destroyed with the base. This means that the Glory earned will be scaled at .10 until reaching 40% of the base destroyed. Once you get to 40% base destroyed it will start scaling from .10 to .90 until you get to 70% base destroyed.
Break Point | Scaling Factor |
0% Destroyed | .10 |
40 % Destroyed | .10 |
70 % Destroyed | .90 |
3-Flame | 1.00 |
5-Flame | 2.00 |
Please don't hesitate to let us know if you have any doubts or need assistance by submitting a support ticket through the game or using our web form. Happy hunting!
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